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Jan
6

ConTessa: Games by Underrepresented Voices for Everyone

ConTessa: Games by Underrepresented Voices for Everyone The organization dedicated to building diversity in tabletop games by increasing the visibility and number of women-led events at gaming conventions is expanding its umbrella to include all marginalized people. Founded in 2012 by Stacy Dellorfano, ConTessa has been running tabletop games online and off, hosting panels on the creative process and professional development, and offering articles on everything from gaming tips to designer diaries “by women, for everyone.” As of December 2016, ConTessa has expanded its representation from women to everyone on the LGBTQ+...
Dec
31

The Top Five Crits of 2016

The Top Five Crits of 2016 2016 is almost over! (I think we all have some opinions about that.) I struggled, I rumbled, I grew, and I celebrated various successes. I was extremely thankful to be invited to write for the Geek & Sundry blog and to speak at NerdCon: Stories in Minneapolis. I got to hear so many strong women speak at GeekGirlCon in Seattle, and I had a blast catching up with my college gaming group at Origins in Columbus. Come 2017, I look forward to being the guest of honor at GamerNationCon 4 in Austin and to announcing some exciting projects that I began work on in 2016....
Dec
22

Give the Gift of Mental Health to Yourself or a Fellow Gamer

Give the Gift of Mental Health to Yourself or a Fellow Gamer As much as we gamers love to talk about our favorite games, characters, and designers, it can still be immensely difficult for gamers suffering from depression, anxiety, PTSD, or other mental disorders to talk about their own experiences and reach out to professionals and to their friends for the support they need. After the tragic suicide of a colleague, veteran journalists Russ Pitts and Susan Arendt with clinical psychologist Dr. Mark Kline created the Take This charity to help gamers struggling with mental illness know that they don’t have to go it alone. The 501...
Dec
19

Split the Party without Dividing Interest

Split the Party without Dividing Interest Tucked away on the copyright page of the fifth edition Player’s Handbook for Dungeons & Dragons, the publisher writes, “Disclaimer: Wizards of the Coast is not responsible for the consequences of splitting up the party, […] or saying yes when the DM asks, ‘Are you really sure?’” In dark dungeons that are designed for full-strength parties of adventurers, splitting the party almost always leaves the groups too weak or ill-equipped to combat any monsters and hazards. Splitting the party can be dangerous to the player characters, but it represents another deadly...
Dec
12

Craft Custom Holidays for your RPG Campaign

Craft Custom Holidays for your RPG Campaign ’Tis the season for holiday specials, so why not bring some of the magic to your roleplaying game campaigns as well? Using an existing holiday from your game’s setting or crafting a new holiday of your own can provide a fun change of pace for the campaign, lend a sense of verisimilitude to the game world, and help your players celebrate the season in a unique way. The Reason for the Season Holidays come about for many different reasons. Cultures mark transitions that are meaningful to them, be they the changing of the seasons or years or the progression through...

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