For the first time ever, I'm running a campaign in which I am a GM and also a player. Already it's been pushing me to be a better GM, but it also has its pitfalls.
All GMs have their foibles, their bad habits and weaknesses, but recognizing them i
I haven't had to gamemaster much online (if there aren't players in my local area, I'm more likely to make my friends into gamers than I am to turn online for players), but in cases when the game I wanted to run wouldn't appeal to my normal play grou
Lately I've been gearing up to run my Knights of Dragoneia campaign (not that Dragonia), which is essentially a Legend of the Five Rings homebrew game heavily inspired by such animes as Magic Knight Rayearth, Escaflowne, Fushigi Yuugi, Twelve Kingdo
Jessica Powell (@jehzavere on Twitter) has interviewed me for her latest column on Luna Station Quarterly! She asks me about my experience as a woman gamemaster, what advice I have for women looking to get a job in the gaming industry, how to become
It's probably a toss-up between whether I've spent more time as a player or Game Master since I started playing TTRPGs in 2008. I enjoy both, but I definitely think that I've developed bad habits as a player that stem from my time spent behind the GM