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Currently Browsing: Adventure Design
Jan
23

5 Guiding Lights to Make Any Campaign Noblebright

5 Guiding Lights to Make Any Campaign Noblebright It’s okay to sometimes want games to be a refuge from the never-ending news cycle. When real life is already bleak, we don’t need our made-up stories to be equally depressing or hopeless. In times like these, many of us would rather tell stories of justice, empowerment, compassion, and hope. We want our characters to become reflections of the best we have to offer—in the way, the game becomes a welcome...
Oct
7

5 Tricks to Make Any Campaign More Grimdark

5 Tricks to Make Any Campaign More Grimdark Image Credit: CDProjekt It’s finally October, which is the perfect time to cue up a dark, moody playlist and work on some RPG adventures to match! (Might I recommend my Dark Lakes, Dark Gods playlist on Spotify?) If you’ve played any Warhammer Fantasy Roleplay, Dark Heresy, or Witcher games, you know there’s a distinctly grimdark, gritty feel to those games. With a few tricks, you can...
Aug
11

Crafting RPG Adventures from Scratch

Crafting RPG Adventures from Scratch Whether you’re writing a one-shot for a convention or an adventure for your home campaign, sometime between when you wrangle a group and when you start playing, you have to create said adventure! There are many components that go into roleplaying game adventures—encounters and maps, non-player characters and stat blocks, the list goes on—so beginning to tackle all those things at once can be daunting. By...
Jan
13

Choose Your Way to Better RPG Session Prep

Choose Your Way to Better RPG Session Prep The Dragon Age, Mass Effect, and The Witcher video game series have all made names for themselves by forcing players to make important choices throughout the game. Although decision points in tabletop roleplaying games aren’t bound by a studio’s limitations the way video games are, many game masters (myself included) don’t capitalize on our medium because we don’t consciously consider giving players...
Jan
8

Mini RPG Campaign Template: Session 3

Mini RPG Campaign Template: Session 3 Welcome to Session 3 of the Mini RPG Campaign Template, our own Empire Strikes Back of the universal hero cycle. You’ve introduced the PCs to a supernatural/powerful mentor or ally in the previous session, and after the PCs traveled to the first new location they tackled the first of three subplots (or side quests). Having been introduced the world, the conflict, the actors, and the stakes, we’re headed...

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