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Currently Browsing: Adventure Design
Dec
12

Craft Custom Holidays for your RPG Campaign

Craft Custom Holidays for your RPG Campaign ’Tis the season for holiday specials, so why not bring some of the magic to your roleplaying game campaigns as well? Using an existing holiday from your game’s setting or crafting a new holiday of your own can provide a fun change of pace for the campaign, lend a sense of verisimilitude to the game world, and help your players celebrate the season in a unique way. The Reason for the Season Holidays come...
Nov
8

How to Integrate Character Backstories into RPG Campaigns

How to Integrate Character Backstories into RPG Campaigns Your players have sent you their character info for your next campaign and, as their game master, you want to incorporate their backstory elements, but you’re not sure where to start. Here’s how to break down their histories into managable pieces and utilize them throughout your campaign in a way that resonates with players. Create Obstacles Between the Characters and Their Goals One of the ways to make...
Oct
26

Why Novelists Make Great (and Terrible) Game Masters

Why Novelists Make Great (and Terrible) Game Masters Last weekend, NerdCon: Stories came to Minneapolis to celebrate storytelling in all its forms. As a featured guest, I got to give a talk about narrative structure in my favorite medium for telling stories: tabletop roleplaying games. Ever since I discovered tabletop RPGs, I knew I wanted to be a game master. I wanted to be the person on the other side of the screen, the one who devises the adventures and...
Oct
17

Craft Sizzling Social Intrigue Encounters with these Five Tips

Craft Sizzling Social Intrigue Encounters with these Five Tips If you’re like most game masters, you probably got your start running dungeon crawls. But after a dozen or so sessions, when the player characters are ready to emerge from the darkness and step into the limelight of society, the skills you’ve used to run dungeons don’t quite translate to court scenes. Crafting a compelling social encounter is a different challenge, but with a little bit of practice and...
Aug
21

Mini RPG Campaign Template: Session 2

Mini RPG Campaign Template: Session 2 Last session, as GM you introduced the players to the world just before setting it on fire. You gave them a glimpse of the villain’s plans and showcased the stakes of failure. Now, you’ve set the Player Characters loose in a brave new world so they can begin to get or learn what they need to oppose the villain or change who they are. No matter whether you’ve given them a linear quest line (A then B then...

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