Today’s article on Gnome Stew seems more than apt to describe the inner conflict I have brewing in my own campaign right now, but serves as a reminder as to why I had to let the players choose what they wanted and not force any particular character (or in this case, race) on them. Thursday […]
Triple Crit is a blog for storytellers of all sorts, be they behind the GM screen, keyboard, or character sheet. Here you can find general articles on adventure and game design, roleplaying and OOC issues, writer's block and revision, and women in gaming.
The author, Katrina Ostrander, is a twenty-something gamer chick, game master, and fiction editor working at Fantasy Flight Games. Her previous credits include work as a game developer on the Star Wars: Edge of the Empire and Age of Rebellion roleplaying game lines. Her opinions are her own and do not necessarily reflect those of her employer.
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