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Currently Browsing: Preparation
Oct
9

Find Your Ideal RPG Campaign Organization Method

Find Your Ideal RPG Campaign Organization Method Are you gearing up to run a new RPG campaign this fall? Do you need to get a better handle on your long-running game? Let us help you choose the campaign management option that best suits your group’s needs and your personal prep style. Read more at Geek &...
Sep
25

Don’t Let Fear or Anxiety Keep You Out of the GM’s Chair

Don’t Let Fear or Anxiety Keep You Out of the GM’s Chair As with any activity that requires you to perform in front of other people, GMing can be nerve-wracking. Some amount of nervousness is to be expected, but when your fears overwhelm you and you consider cancelling the session at the last minute, you can unwittingly put your entire campaign in jeopardy. Many of us creative types know how anxiety and depression can interfere with the way we want to live our...
Aug
21

Mini RPG Campaign Template: Session 2

Mini RPG Campaign Template: Session 2 Last session, as GM you introduced the players to the world just before setting it on fire. You gave them a glimpse of the villain’s plans and showcased the stakes of failure. Now, you’ve set the Player Characters loose in a brave new world so they can begin to get or learn what they need to oppose the villain or change who they are. No matter whether you’ve given them a linear quest line (A then B then...
Aug
14

5 Things I Learned from Running D&D for Kids, Teens, and Tweens

5 Things I Learned from Running D&D for Kids, Teens, and Tweens Are you considering running a roleplaying game for kids? You can create a more supportive environment for the kids, reduce your own anxiety, and foster the kids’ creativity and love of the hobby by learning from my past mistakes. In my previous post, How Not to Run D&D for Kids, Teens, and Tweens, I wrote about some of the major pitfalls that adults can face when trying to DM for a younger...
Aug
7

How to Create RPG Campaign Subplots

How to Create RPG Campaign Subplots “I like to call [subplots] supporting plots. They are there to support the main plot.” – McDonald, Brian. Invisible Ink (p. 100). Libertary. Kindle Edition. Subplots in roleplaying games are the side quests you go on to help accomplish one of your goals. When the NPC you need to talk to has gone missing, or when the NPCs asks you to travel to do some task or collect some item for him before he’s willing...

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