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Currently Browsing: For Role-Players
Sep
16

5 Steps to Writing a Killer RPG Character Backstory

5 Steps to Writing a Killer RPG Character Backstory Whether this is your first or your hundredth time rolling up a character for a new roleplaying game campaign, coming up with a compelling backstory can be tough. Maybe you’ve spent a ton of time trying to come up with a character, but you still end up bored with them or worry that they’re one dimensional. Or perhaps you have the basics down and want to take your characters to the next level. The following...
Mar
16

A Gamemistress’s Manifesto v2.0

A Gamemistress’s Manifesto v2.0 It’s been over three years since I last updated my GMing manifesto. As I gear up to start a new campaign, I figured it was time to revisit it and rework it. The updated version is meant to reflect my current values and address issues I’ve had to deal with since then. Specifically, I no longer see the GMing manifesto as a series of one-sided pledges to players. The original version made it...
Mar
8

A Conflict-Driven Character Creation Questionnaire

What is an RPG campaign if not a series of conflicts between player characters and the world, conflicts between player characters and non-player characters, or conflicts within and among the player characers themselves? The following questions just popped into my head as a new way to facilitate character backstory generation–specifically by getting to the heart of the answers most useful to the GM...
Sep
1

Girls on Games Kickstarter

Girls on Games Kickstarter It’s not often that I promote other people’s Kickstarters, but this one is near and dear to my heart as a woman in the gaming industry. Check it out, pass it on, and perhaps even back it if it means something to you. A compilation of essays by women in the tabletop games industry about past and current struggles and secrets & tips for new designers. Our chapter topics include: Anecdotes...
Aug
14

#RPGaDay 14: 2014 Gen Con Swag

#RPGaDay 14: 2014 Gen Con Swag In lieu of the official fourteenth post, Best Convention Purchase, I’m just going to share my 2014 Gen Con haul! Starting in the top middle and going clockwise, we’ve got: Era of the Ninja! This is an advance shipment of a game made by my friend and fellow Wittenberg alumnus Eric Ebbs! I actually did some of the art for the game when it was in alpha and playtested it once or twice at the Witt...

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