Triple Crit

A Blog for Writers, Roleplayers, and Gamemasters


Worlds of Android Dev Team on Terminal 7

While #FFGWorlds was raging, Nels of the Terminal 7 podcast sat down to talk the upcoming Worlds of Android artbook/setting guide and the Mumbad Cycle with me, Dan Clark (co-creator of the Android setting) and Zoë Robinson (the art director behind Netrunner). Listen to the conversation on Terminal 7: Episode 42 and check out their […]


Playing House in The Sims 4

Or, what happens when my being sick coincides with 48 hours of free Sims 4 on Origin. You know the Sims. The game’s slogan might as well be “removing doors from closets and ladders from swimming pools since 2000.” It’s been many years since I relished in murdering my sims in new and exciting ways […]


Book Riot 2015 Read Harder Challenge

In order to help expand my horizons as a reader, writer, and editor, I’m going to attempt Book Riot’s 2015 Read Harder Challenge. I already have a substantial to-read backlog of books I own (tsundoku is the term in Japanese, I believe), so many of those are worked in, but I did find a number […]


Girls on Games Kickstarter

It’s not often that I promote other people’s Kickstarters, but this one is near and dear to my heart as a woman in the gaming industry. Check it out, pass it on, and perhaps even back it if it means something to you. A compilation of essays by women in the tabletop games industry about […]


Japanese Language Resources for Graphic Designers

It may be a surprise (not so much if you ever look at my bookshelves), but I graduated Witt with a minor in Japanese. Funnily enough, I do still use what I learned from my time in language classes, but I remember more of the method than the meanings themselves. If you’re a game or […]