Your players have sent you their character info for your next campaign and, as their game master, you want to incorporate their backstory elements, but you’re not sure where to start. Here’s how to break down their histories into managable pieces and utilize them throughout your campaign in a way that resonates with players.
One of the ways to make an RPG campaign that truly engages players is to craft a story that features their goals as subplots, sidequests, or even the central story arc. First, however, you need to know what the characters want most. It’s your job as the GM to make achieving those goals both challenging and rewarding. Ignore those character goals, and you risk monopolizing the campaign with your own storylines, leaving the players wondering why their heroes would be on the adventure in the first place.