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#RPGaDay 6: Favorite RPG I Never Get to Play

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The Official #RPGaDay Meme

The Official #RPGaDay Meme

Here we have le sixième #RPGaDay post: my favorite RPG I never get to play.

Today the answer is easy: John Wick’s Houses of the Blooded. It’s one of those gems you find while browsing the RPG section for new and interesting indie titles. It was practically written for me and all the drow/blood elf/demon-blooded fangirls out there who love their villains sexy, not stirred. It’s a game of my favorite things: rapiers, romance, and revenge. It’s kind of like if you made a courtly romance novel into an RPG, replete with magic and poison and tragedy plus a hefty dollop of sword & sorcery feel. It was an early adopter of the FATE system, incorporating Aspects back when they still had Invoke, Tag, and Compel. And while it has an interesting variation on the L5R roll and keep system, its real strength is that “succeeding” on the dice results in privilege: the player gets to narrate the outcome, embellishing the result with and, but, so, etc. for each “wager” she made. I’m not ashamed to say that I own nearly every incarnation of this game: the core rulebook, the LARP rules, the court supplement, the adventure supplement, and the feudal Japan conversion. And don’t forget the novella, too: A Game of Tears. The only one I don’t have is the recently Kickstarted World of Dew, which expands the feudal Japan version to include geisha, gamblers, and the like.

I’ve never gotten to play this game, though I’ve run two one-shots of it. Maybe, someday, I’ll con some of my friends or coworkers into giving it a whirl.

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