Triple Crit

A Blog for Writers, Roleplayers, and Gamemasters


Mini RPG Campaign Template: Session 2

Last session, as GM you introduced the players to the world just before setting it on fire. You gave them a glimpse of the villain’s plans and showcased the stakes of failure. Now, you’ve set the Player Characters loose in a brave new world so they can begin to get or learn what they need […]


How to Create RPG Campaign Subplots

“I like to call [subplots] supporting plots. They are there to support the main plot.” – McDonald, Brian. Invisible Ink (p. 100). Libertary. Kindle Edition. Subplots in roleplaying games are the side quests you go on to help accomplish one of your goals. When the NPC you need to talk to has gone missing, or […]


5 Tips for Writing Social Drama RPG Campaigns

For my next roleplaying game campaign, I’m writing the foundation for a social drama campaign that I’ll then pass off to a co-GM who does a much better job at portraying Non-Player Characters and figuring out the logical (not just conventional) implications of choices. I lamented on social media that writing up the campaign so […]


Mini RPG Campaign Template: Session 0

Technically the first “session” in my nine-part mini RPG campaign template, I like to call this part “Session 0“: it doesn’t actually involve running the game yet, but it does entail everything you need to get started. This post covers the things you as the GM will be facilitating the first time you gather all […]


The 3-Act Formula as a Mini RPG Campaign Template

Type in “novel structure” to the nearest search engine and you’ll find a smorgasbord of templates and spreadsheets to help you plot your novel, and the three-act structure is one of the most popular there is. With a couple of tweaks (and borrowing slightly from the Universal Hero Cycle), you can adapt the three-act formula […]