Bonus Aspects from Japanese Proverbs
From my “Sasarindō” scenario for Blood & Honor, here are some new Aspects I adapted from existing Japanese proverbs. Feedback is welcome, and appreciated. Feel free to use these for your own samurai, but please do not take credit for them or post them on your own site. “One’s Eyes Say More than One’s Mouth” [...]
Gamer Chicks and Chicks who Game (con’t): The Mainstream Dilemma
One thing I realized as I finished writing Gamer Chicks and Chicks who Game: Why We Need Both is that my argument hinges on the mainstream element. That is to say, the article generally assumes that going mainstream is a good thing for every system and an end worth pursuing by the industry as a [...]
A Double-edged Sword: Making Your Greatest Strengths Your Greatest Weaknesses
For the typical D&D player, the game essentially boils down to “winning.” You slay the monsters, find the treasure, level up. A steady upward climb. Fun, to be sure, but I’d rather just play a board or video game if I wanted that. Tabletop allows for a little something more, that is to say, the [...]
Recent Comments