Online or Tabletop, but Never Both; Young Women in Gaming Redux
When asked what my dream freelance project might be, I immediately thought, “boy, wouldn’t it be great if I could buy the RPG rights to Anne Bishop’s Black Jewels Trilogy,” since right now my work on the Lady Blackbird hack is stalled because, well, she expressly forbids RPG’s based off of her games, in spite [...]
Heartbreak & Heroines: Foot in Mouth Syndrome
Author’s Note: I welcome all comments agreeing/disagreeing with the subject matter in the post, but will not brook personal attacks. Libel and defamation of character is illegal. Please keep that in mind as you read, and discuss, the following post. So here comes the part I sigh in frustration at the wonders of the internet. [...]
Gamer Chicks and Chicks who Game (con’t): The Mainstream Dilemma
One thing I realized as I finished writing Gamer Chicks and Chicks who Game: Why We Need Both is that my argument hinges on the mainstream element. That is to say, the article generally assumes that going mainstream is a good thing for every system and an end worth pursuing by the industry as a [...]
Gamer Chicks and Chicks who Game: Why We Need Both
From the controversy sparked by Uri Kurlianchik’s article on D&D Kids: Girls at the Table, to Lugh’s discussion of Shared Fantasy’s study on Women Gamers, to Ravyn’s thoughts On the (Comparatively) Lower Frequency of Women Gamers, women in gaming has been a hot-button issue of late. The blogosphere’s seen it all: debates of subjectivity, charges [...]
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