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Aug
21

Mini RPG Campaign Template: Session 2

Mini RPG Campaign Template: Session 2 Last session, as GM you introduced the players to the world just before setting it on fire. You gave them a glimpse of the villain’s plans and showcased the stakes of failure. Now, you’ve set the Player Characters loose in a brave new world so they can begin to get or learn what they need to oppose the villain or change who they are. No matter whether you’ve given them a linear quest line (A then B then C) or will let them choose between pursuing three different options (A, B, or C), you can keep the following tips in mind to nail the major beats of the second...
Aug
7

How to Create RPG Campaign Subplots

How to Create RPG Campaign Subplots “I like to call [subplots] supporting plots. They are there to support the main plot.” – McDonald, Brian. Invisible Ink (p. 100). Libertary. Kindle Edition. Subplots in roleplaying games are the side quests you go on to help accomplish one of your goals. When the NPC you need to talk to has gone missing, or when the NPCs asks you to travel to do some task or collect some item for him before he’s willing to help you, that’s a subplot. They’re the bread and butter of video games and roleplaying games alike. The conflict added to the story by subplots both provides...
Jul
31

Mini RPG Campaign Template: Session 1

Mini RPG Campaign Template: Session 1 After deciding to run a mini RPG campaign templated off the three-act structure, you’ve talked to the players about the type of campaign you want to run, you’ve guided them through character creation or provided pre-generated characters for them, and you’ve even give them personalized story hooks and some background information. Next, it’s time to light the fuse and wait until the Key Event ignites the plot and calls the player characters to participate in the adventure. A great first session accomplishes the following three things: it establishes the baseline for...
Jan
9

Mini RPG Campaign Template: Session 0

Mini RPG Campaign Template: Session 0 Technically the first “session” in my nine-part mini RPG campaign template, I like to call this part “Session 0“: it doesn’t actually involve running the game yet, but it does entail everything you need to get started. This post covers the things you as the GM will be facilitating the first time you gather all the players in one place, as well as the things you’ll want to prepare ahead of time. Those things are the hook, the cast of characters, the character backstories and/or individual quests, and the inciting incident. The Hook:...
Dec
2

The 3-Act Formula as a Mini RPG Campaign Template

The 3-Act Formula as a Mini RPG Campaign Template Type in “novel structure” to the nearest search engine and you’ll find a smorgasbord of templates and spreadsheets to help you plot your novel, and the three-act structure is one of the most popular there is. With a couple of tweaks (and borrowing slightly from the Universal Hero Cycle), you can adapt the three-act formula into a mini RPG campaign template. The end result is nine sessions with one for character creation and prep, two for the first act, four sessions for the middle/rising action, and two for the finale/climax. This template works...

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