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“The heroes go on a dangerous quest and are fundamentally changed by the challenges they face.” That sentence could be describing either the plot of a novel or a synopsis of a roleplaying game campaign. That’s because they’re both built using the same fundamental ingredients of story—characters, goals, and obstacles. In both cases, the audience wants to find out what happens next, and players and authors alike must decide how the story will unfold. As it turns out, the tricks for crafting a good novel can be applied to roleplaying game campaigns, and...