Girls on Games Kickstarter


It’s not often that I promote other people’s Kickstarters, but this one is near and dear to my heart as a woman in the gaming industry. Check it out, pass it on, and perhaps even back it if it means something to you.

A compilation of essays by women in the tabletop games industry about past and current struggles and secrets & tips for new designers.

Our chapter topics include:

  • Anecdotes or stories about being a woman in the game industry
  • Advice for women on overcoming challenges women face in this field
  • Advice for men on how to make inclusion a reality in our great industry
  • Glass ceilings, male co-worker dealings, and general inequality of women in the field
  • Creating balanced game design for both men and women
  • Why games are important for girls
  • Dealing with “fake geek” or “real gamer” comments when playing games (or just existing) in mixed company
  • Two words: Booth Babes.
  • Female representation in games
  • Being taken seriously as a professional in a male-dominated category
  • Tips on getting your foot in the door at a game company
  • The pros and cons of Games “for girls”
  • and so much more!

One Response to “Girls on Games Kickstarter”

  1. I was offended and a little surprised at GenCon. In a lot of the game demos that I did with my girlfriend, the guy running the demo would treat her like a child. I know its because she’s a girl, and it totally pissed me off. Fortunately, my Lord of the Rings card game folks and all the FFG demo people didn’t do that to her. Yay for that.

    It was probably the first time I have witnessed what it must be like for gamer girls.

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