Peas-o-Matic for DCC RPG


I was thinking about creating a 0-level character generator for the Dungeon Crawl Classics RPG, but the good mages over at Purple Sorcerer Games have already done a bang-up job. You simply choose whether you want Hard-mode or Power-mode 0-level characters and voila, you get a spiffy PDF with four characters, replete with stats, occupation, lucky roll and gear. Alternatively, you can roll up level 1 characters to get past the “Peasant Golf” style action.

Sample 0-level Party

Additionally, the company is Kickstarting its DCC Companion App for iPad and Android tablets, which looks like a great addition to any table.

DCC for your Tablet

Crawler’s Companion Features

  • Funky Dice Roller: D3-D100 and everything in between
  • Critical Hit Charts: All player and monster charts
  • Failure Charts: Fumbles, corruptions, misfires, deity disapproval!
  • Rules Reference: Many topics available for quick reference.
  • Spell Reference and Resolution: Yep, they’re all there!
  • Multiple Modes: Have the program roll for you, or use it to quickly reference the charts based on your own physical dice rolling

I’m considering throwing $10 at it for beta access and a free module, or maybe $20 for access and three modules. Check it out if that’s your cup of tea.

4 Responses to “Peas-o-Matic for DCC RPG”

  1. Harley says:

    “Alternatively, you can roll up level 1 characters to get past the “Peasant Golf” style action.”

    It’s even cooler than that. The second generator can randomly generate PCs from levels 1 to 10.

    Jon Marr did an outstanding job. Thank you for considering supporting his work!


  2. JourneymanGM says:

    I had a whole lot of fun running a session of Dungeon Crawl Classics back at Wittenberg. We created everybody by hand and ran them through last year’s Level 0 Free RPG Day adventure. Turns out that (unfortunately) half the party survived, but we did have some spectacular deaths including a roasted cow and a wannabe cultist who sided with one of the monsters!

    • lindevi says:

      I’m a big fan of DCC, myself, and have thoroughly enjoyed both Sailors on a Starless Sea and the module included in the core book. It’s great fun to try to get my players to think their way through a dungeon as opposed to slashing their way through, see whether they can discover each area’s mysteries, and punish the stupidity they default to all too often.

  3. Jon Marr says:

    Thanks for your kind words and link Lindevi!

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