Fighter’s Challenge: DCC Conversion Pt. 1

Fighter’s Challenge: DCC Conversion Pt. 1 I bought a copy of the 2nd ed AD&D module HHQ 1: Fighter’s Challenge (for $2.98–win) to give Eric and I something to play when our friends were busy and it was just the two of us. For fun, we thought it would be cool to try using Dungeon Crawl Classics RPG to run it, though depending on the leathality/feasibility we may go back to the original system (which we have all the corebooks for). The stats were randomly generated, though with a little bit of filtering on my part. The rest was taken care of thanks to the “peas-o-matic” I referenced...

Marrakeshi Adversries: The Red Lady & her Wildfire Maidens

Marrakeshi Adversries: The Red Lady & her Wildfire Maidens Bells and drums and the roar of fire in your ears as the flame-haired dancer leaps back. The guards press forward with muskets in their hands that make them invincible. They do not understand, and soon surround her at gunpoint, waiting for the command to fire. She spins, her hair billowing scarlet, her chiffon skirts glimmering with heat and she brings her hands to her chest in time with the silent music’s breve. The wind rushes in to feed the explosion as everything goes red. You shield yours eyes against the flare. When you can look again, the men are...

Blog Crits: Exchange of Realities

Even more Writing, Role-playing, & Gamemastering Tips & Tricks Three out of Three Crits So I finally happened upon Exchange of Realities, a blog centered on the crossroads between writing and gaming. It’s much older than Triple Crit, and as you pore over the right-hand column, you’ll probably be wowed by the sheer amount of material, not to mention the range of topics (I know I was). She even has meta-posts on blogging and NaNo. And she’s pretty freaking insightful, too. On The Problem with Pure Potential and its Alternative, she addresses...

The NPC Strikes Back

We’ve switched gears in my campaign from more linear adventures in the desert to the sandbox that is Marrakesh. I’d been using pre-written adventures up until now (for want of more time), so my NPC’s were covered for me. But the onus is on me again, so I have to create NPC’s to populate the world. I’ve learned a lot from the way my players treated the other ones, such that I can turn those assumptions against their characters in the future, and make them work a little harder to get what they want. Here’s what I noticed. My...

It’s Written in the Stars

It’s Written in the Stars Yesterday I trekked up to my Friendly (Not-so-)Local Gaming Store with a few of my players to spend the money burning a hole in my pocket browse the roleplaying books and see what sorts of used/indie books they had in stock, only to be disappointed. (I’m spoiled by the larger stores in the heart of Gamer Country, along i70 between Origins and GenCon.) At my friend’s insistence (shakes fist) I did drop some cash, picking up a set of pearlescent green Crystal Caste dice and, more interestingly, some Astrodice. Appealing to both the fortune teller and the...

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