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Whether you’re writing a one-shot for a convention or an adventure for your home campaign, sometime between when you wrangle a group and when you start playing, you have to create said adventure! There are many components that go into roleplaying game adventures—encounters and maps, non-player characters and stat blocks, the list goes on—so beginning to tackle all those things at once can be daunting. By popular request, I’ve turned my method of crafting an RPG adventure from scratch into a step-by-step process you can bring to your own prep routine! The following...